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Siren’s Curse Review: Everything You Need To Know About Cedar Point’s Viral Tilt Coaster

Cedar Point’s newest record-breaking roller coaster, Siren’s Curse, has officially opened, and it’s every bit as crazy as the internet promised. Since its announcement, this towering tilt coaster has gone viral across TikTok, Instagram, and coaster forums alike, with thrill-seekers and casual fans asking the same question: Would you ride this?

For Coaster101 writers Nick and Larry the answer was “Yes!” and were able to ride it opening weekend. In this Siren’s Curse review, we’re breaking down everything you need to know – how it feels, where to sit for the best ride, and if it lives up to the hype. Whether you’re planning your next trip to Cedar Point or just curious what all the fuss is about, we’ve got you covered.

Let’s dive into the madness.


Siren’s Curse Video

If you haven’t ridden or seen Siren’s Curse in-person yet, then familiarize with the coaster by watching our off-ride video below:

Siren’s Curse Review

Initial impressions of Siren’s Curse?

Nick: After riding Siren’s Curse seven times in four hours during the charity event benefiting Prayers From Maria and one time on opening day, I can firmly say that I love this ride. It’s the complete package and everything you want in a roller coaster: a unique element, butter smooth, airtime, inversions, audio, re-ridable, and more.

Larry – While this certainly is dwarfed by several of the taller and faster coasters surrounding Siren’s Curse, the tilt track, the on-board audio, lighting package on the trains, and the smoothness of the coaster gives Cedar Point a good, modern middle-of-the-road coaster that isn’t too tall or extreme, but offers a pretty great ride. My first ride was at night too which gave you the full effects of the fog in the tunnel and the lights on the trains.

Nick: At any other park this would be a huge roller coaster, but at Cedar Point, Siren’s Curse is almost like their mid-tier family coaster. I hope the tilt track element doesn’t keep anyone from riding it.

siren's curse tilt track

How does Siren’s Curse prevent the cars from flying off the tracks?

Nick: Read our article all about how tilt coasters work, the redundant safety features that prevent the cars from just rolling off the track, and other roller coasters around the world with motion base track elements.

Front, back, or middle?

Nick: The front car of the train is really the only one where you can see the end of the track approaching, and it certainly is unnerving. Just when you think the car is done moving, it inches forward a little more. I can see why the Chinese knock-off versions are called “broken rail coasters.”  The front seemed to have more airtime.

Larry: The pivot point of the tilt track is in the middle, so there is a completely different feeling if you’re sitting in the front – where you rotate down on the tilt – versus in the back where you’re raised up the highest. I think most guests will prefer the back. The positive Gs felt stronger, especially on the first drop.

Is the tilt a gimmick?

Nick: I don’t think so. It’s one ingredient when combined with all the other ingredients makes the ride great. The biggest surprise to me about the tilt was the human element and the interaction between those in the train and the bystanders on the ground. Whether you’re on the midway looking up and locking eyes with someone on the train who is scared and giving them the thumbs up that it’ll be ok, or if you’re on the train and you make eye contact with someone down below and challenge them to a game of rock, paper, scissors.

How does Siren’s Curse compare to Valravn, the B&M dive coaster it sits next to?

Larry: On Valravn (and any B&M dive coaster) really only those in the front row get the view of staring straight down at the ground while paused in the air over the first drop. On the Vekoma tilt coasters, everyone on the train gets that view.

Nick: Siren’s Curse and Valravn are completely different experiences. Valravn has seven large, swooping elements whereas Siren’s Curse has thirteen smaller elements taken at a rapid pace. The closest roller coaster I would compare Siren’s Curse with is probably something like Twisted Cyclone at Six Flags Over Georgia – a medium size coaster with incredible pacing.

How is the theming on Siren’s Curse?

Nick: Cedar Point did a great job positioning Siren’s Curse within the park, especially with the tilt track right above the main midway. It really looks like it was intended to go there all along. The ponds are a nice addition even though you don’t really notice them while on the ride.

To me, the theming is all in the trains with the lighting and the onboard audio. I was really impressed by both, especially how they are programmed to change with different elements on the ride. When you’re sitting on the brake run at the end of the ride, the on-board audio instructs you to remove the harness clip and prepare to exit to your right.

Larry – For a coaster that was only received and set up by the park in just 9 months, this has some pretty impressive theming elements, including all of the props around the queue, the soundtrack that plays in the queue, and the surprising ponds and paint on the supports. Those were all pleasant surprises since Cedar Point is not exactly well known to do a whole lot of theming elements for their coasters.

Where does Siren’s Curse sit in your ranking of all Cedar Point coasters?

Nick: I put it in the top three behind Steel Vengeance and Top Thrill 2. Personally, I’ve just never been a huge fan of Maverick thanks to the restraints, Magnum is not as re-rideable as the others, and Millennium Force, while iconic, isn’t as dynamic as these other coasters with eight huge elements spread-out over a long track length. So give me the rapid fire pacing, re-rideability, airtime, and smoothness of Siren’s Curse.

Larry – Out of their impressive coasters, I put Siren’s Curse 4th on my list. Steel Vengeance, Top Thrill 2, and Maverick, to me, rank higher because they offer just a little bit more than just the one tilt-track element and a couple inversions, but have some better airtime and elements than some of the older B&M coasters the park has.

What’s your favorite part of Siren’s Curse?

Nick: The twisting triple down is fun but I think the best moment of airtime is the twisting airtime hill before the second inversion.

Larry – Everything from the hill before the second inversion, the outside banked airtime hill and the banked bunny hops leading into the brake run are some of the best airtime moments this coaster has.

 

Is there anything about the experience that could be improved?

Nick: My first experience with these Vekoma trains and they are nearly perfect. My only minor quibble about the trains is you have to step over the sides to get into them. They’re not side-less like Velocicoaster or Top Thrill 2 trains where the car floor is level with the station and you simply walk onto them. But if they removed the sides you’d probably lose some of the lighting effects.

For the rest of the experience, I wish the main part of the queue had more theming and more shade. In my (limited) experience, in the standby line you spend most of your time waiting between the bridge over the tunnel and the free lockers. This stretch has the least amount of story elements and shade. Multiple large shade structures were built, surrounded by more shipping cargo container theming, but it’s only used if the wait is super long (more than 1.5 hours). Also, the Fast Lane merge point is right before the lockers so if there is a long Fast Lane line it is really going to bog down the standby even more.

Larry – There is not a whole lot of shade above the queue once you get past the queue above the tunnel, but at least you get some great views of the coaster going over and around you. I do agree with Nick that the leg space in the trains is pretty closed in so as someone that is 6’4″ and has some pretty big feet, it felt a little awkward to sit in the front row of a car.

Operations I know are trying their best to keep the coaster moving, but the wait time will definitely be one of the longest in the park on a busy day.

Nick: There were a handful of time where I saw one train begin to ascend the lift before the other train hit the brake run, which was awesome to see. However, most of the time the second train would have to wait on the brake run for a bit before the first train exited the station.

siren's curse at cedar point

How does Siren’s Curse change your outlook about Vekoma?

Nick: Siren’s Curse is a high-quality product. If B&M was the standard of quality for roller coasters in the 1990s and 2000s, I think going forward Vekoma might be the top in the industry. The ride ran flawlessly during the four hour charity event and I expect it to be a reliable workhorse for Cedar Point.

Larry – This new generation of Vekoma coasters that finally made it here to the US, Siren’s Curse is a drastic and huge improvement over any of their coasters that came before these. The track is super smooth, the trains and vest restrains are much more comfortable than previous generations, and to finally have a tilt track coaster here in the US after they built their first tilt coaster model in Taiwan way back in 2002, I definitely want more Vekoma coasters to open here in the US.

Nick: The only thing Vekoma hasn’t done at this point is make a really BIG ride. Their tallest is only 209 feet (Big Air) and their fastest operating coaster (Wrath of Zeus) only hits 71.5 mph.

Is Siren’s Curse the most terrifying roller coaster in the US now?

Larry: If you see a video on Facebook and you don’t ride roller coasters then yes, it probably looks like the scariest roller coaster ever made. But if you know how it works and the history of other tilt coasters, it’s not that bad.

Nick: We had a little fun with all the crazy “Nope” comments and “Would you ride this?” videos we’ve seen online. Here’s our Honest Trailer parody for Siren’s Curse:


Have you had the opportunity to ride Siren’s Curse at Cedar Point? Let us know in comments below!

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